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[ Sound Designer / Composer ]
East Sussex, UK

MODULUS TRAILER REDESIGN
Being an automation game, a lot of my focus was directed towards the ambient factory-esque sounds that gradually ramp up the more buildings and structures you have in your world. There also seems to be a sense of calm and nature from what I could gather. Adding some bird calls and wind textures helped reinforce this idea.
As a fan of automation games, I'm excited to see developers putting their own spin on the formula.
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